

There's also the Crazy Hop, which lets you use hydraulics to propel your cab in the air. The Crazy Dash (drive and acclerate at the same time) remains the most important skill of all. Anyone who mastered CT 2 will have a leg up on the rest, because there are no new skills to master. To get around in Crazy Taxi 3, you'll need some crazy skills. The gameplay hasn't aged well, or rather, hasn't been translated well into the latest version. The only problem comes when the old, fun gameplay, just isn't as much fun anymore. A few new touches and then throw it out for massive sales numbers. That doesn't sound too different than what most franchise games do. In fact, it's really the same game as CT 2, but with some cosmetic changes, a new city, and a few new mini-games. Toss in some mini-games and you have yourself a game that was a sensation when first released. With about 40 different locations (many of them real-life stores like KFC and Tower Records), there's a lot of short-cut memorization needed to succeed. There's a ton of button-tapping to be had, trying to speed, drift, and jump your way to the lap of luxury. You're a cab driving looking to bust out the big bucks by taking wacky customers to their destinations. Gameplay If you've never played Crazy Taxi before, there's something very wrong with you. Twenty-five Crazy X mini-games to test your Crazy skills.Unlock all eight classic drivers for use in any city.Three cities (one new, two redesigned from previous versions).If anything, this should be called Crazy Taxi 2.5. Granted, they did a great job in that department, but what's gained here feels more like something you get from a port of a year-old game than a new version all to itself. But Crazy Taxi 3's only real innovation is redesigning the West Coast city from the first CT so that the Crazy Hop and multiple customer pickup could be used. And though the new cities weren't that great, the mini-games were fantastic and it was, at least, a different experience than the initial Taxi. It offered multiple customer deliveries and the Crazy Hop, which changed the dynamics of the game considerably. I was never a huge fan of Crazy Taxi 2, but at least it had some innovation. And while the thought of Crazy Taxi making use of the Xbox' incredible hardware is enough to make one dampen their shirt with saliva, the results are rather disappointing. Now comes Crazy Taxi 3, exclusive to Xbox. The second Taxi hit for the Dreamcast and while some balked, it was still a solid game. The game mechanics put some serious strain on your hands, but no matter how much it hurt, the game was impossible to put down.

The original Crazy Taxi was one of the most physically painful and yet emotionally pleasurable games I've ever played.
